I don't know if everyone think this way but imo the thing with unique items needs fixing.
I think they make the game too much unbalanced and in this situation those win who has better and/or more unique not those who r more skilled.
They r way too powerfull combined with too much luck to find them. For example u can search 4 places and find 2 Mantel of Int or find 5-6 unique...
I suggest a few solutions to fix this:
- Give the Revenants air-attack as well -> alli cannot start creeping from beginning (only alli has air summons )
- Give Magnataurs invisible-vision -> to stop a bit the ww-stealing (when 1 team creeps the others's windwalker will be stunned too)
- Make it sure that u can find 1 in 1 place and only 1 can be found at the same place.
- Make the uniques much less powerful (heart of serionix, spiked armor [against melee], mask of death, magic herbal, longsword of perfection -> WTF! )
- Forget about the uniques, put expensive items in neutral (+ 18k), make one more expensive shop with new expensive items (based on uniques). This way anyone can get anything he/she wants (not necessarily good idea but one solution).
Read these thoughts as separate ideas and post suggestions of urs.
I think they make the game too much unbalanced and in this situation those win who has better and/or more unique not those who r more skilled.
They r way too powerfull combined with too much luck to find them. For example u can search 4 places and find 2 Mantel of Int or find 5-6 unique...
I suggest a few solutions to fix this:
- Give the Revenants air-attack as well -> alli cannot start creeping from beginning (only alli has air summons )
- Give Magnataurs invisible-vision -> to stop a bit the ww-stealing (when 1 team creeps the others's windwalker will be stunned too)
- Make it sure that u can find 1 in 1 place and only 1 can be found at the same place.
- Make the uniques much less powerful (heart of serionix, spiked armor [against melee], mask of death, magic herbal, longsword of perfection -> WTF! )
- Forget about the uniques, put expensive items in neutral (+ 18k), make one more expensive shop with new expensive items (based on uniques). This way anyone can get anything he/she wants (not necessarily good idea but one solution).
Read these thoughts as separate ideas and post suggestions of urs.