WooJ Sat Sep 17, 2011 4:38 am
Kicked by desynce. Bot kicked because he check synchronisation, and when is desynchronisation he do it. Desynchronisation in game mean, for example i go left but other player seen i go right, it mean we play other game, bot check it and kick this players which playing not true game... The problem is why it happen ? Is planty other things which effect it... Wrong written triggers, mess and bugs with variables, many times used triggers which working every sec, commends 'wait' inside trigger can cause it, also players using poorly designed or very old hacks and cheats can sometimes cause desyncs.
I tried change the triggers and clean them from not needed variables, i used custom script for clean all used variables and delete them from memory... But desynce is still a nightmare on this map.
If someone have idea how to fight with it, all of we will be glad...